Egyptian Adventures: Hamunaptra
The last of the Divine Races created by the greater gods of Khemti is the one that has gone on to forge the greatest destiny for itself. Under the protection of their creators, the Pesedjet, humans constructed and explored like no other race during the Golden Age. Humanity rose from its own ashes in the wake of the Cataclysm to return the land to a semblance of its former glory. Of course, some are quick to point out that humanity’s hubris caused the Cataclysm in the first place, but the quintessential human attitude has always been “nothing ventured, nothing gained.”
Humans are a proud and ambitious race. Their status as the creation of the gods assembled, rather than a single deity, gives them a confidence that often borders on arrogance, but nonetheless leads to some incredible achievements. Humans work well with members of the other Divine Races; they know
that each older race offers a focus from which humanity can benefit.
The average adult human male stands between 5-1/2 and 6 feet tall, and weighs between 140 and 220 pounds. Females are, overall, about six inches shorter and 50 pounds lighter. Humans tend to be more lean and defined than bulky, as few people have the resources to overeat. (Obesity is extremely rare, and is typically viewed as a sign of laziness or excess.) Human hair is usually black and sparse, growing only on the eyebrows and scalp, with many humans shaving even this hair off. Eye color ranges from cornflower blue to a deep, rich hazel.
Compared to some other races, humans are relatively short-lived. They reach adulthood by the age of 15, and almost all are dead by 70, with women usually outliving the men.
Humanity acknowledges and even respects the fact that the other Divine Races came first, but most humans tend towards the attitude that the gods “broke the mold” when bringing forth the Pesedjer. There can be no arguing the race’s versatility or dominance in Khemti, and this tends to engender a measure of resentment in some of the other races, especially among the poor and disenfranchised. Only the most arrogant of humans ever make public mention of their privileged status, however, and it usually ends up looking like it is the other race or individual who has the problem.
Humans can be of any alignment. The standard alignment of Khemtian society tends toward lawful neutral, with a stronger tendency toward evil in the south.
As the dominant race in Khemti, human holdings can be found anywhere and everywhere, in both the Red Land and the Black.
Humanity professes to worship all the gods in equal measure, but hold the greater deities of the Pesedjet, their creators, in special regard. Anubis, Horus, Mentu and Thoth also have particularly sizeable human followings.
Humans speak Common. They typically learn the languages of other races as well.
Humans take any name common in Khemti, but are especially fond of giving their children names that glorify either themselves, their gods or both. One of the most common naming conventions is to add the suffix “-hotep” (meaning “is pleased”) to a name, to signify approval from either a father or from a deity. In the latter case, the name of the god would become the first part of the name (“Sethotep”).
Common male names: Ahmose, Amunemhet, Bakenmut, Horemakhet, Heteneby, Iymeru, Kamose, Kenamun, Khufu, Meremptor, Penamun and Rameses.
Common female names: Amenirdis, Asetbity, Esemkhebi, Hatshepsut, Hetepheres, Meresankh, Mutemwia, Nefertiri, Nubshaset, Taweret, Tetisherit and Wepawet.
Natural leaders and organizers, humans are often at the vanguard of new or continuing missions. Humans founded the vast majority of adventuring “companies” in Khemti, and the greatest of organized adventuring societies, such as the Seekers, are likewise human-dominated and influenced. The human sense of confidence and ambition leads many individual humans into the lifestyle of adventuring, seeking the fulfillment of what they believe to be a great Fate.
PESEDJER RACIAL TRAITS
Pesedjer have all of the following racial traits.
+2 to one ability score: Pesedjer characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
• Medium: As Medium creatures, humans have no bonus or penalty due to size.
• Human base land speed is 30 feet.
• 1 extra feat at 1st level, because humans are quick to master specialized tasks and varied in their talents.
• Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Automatic Languages: Common. Bonus Languages: Any (except special languages).
• Favored Class: Any. When determining whether a multiclassed human takes an experience point penalty, his highest class does not count.